Dawn of the Dead can be summarised in two words: Consumerism and Materialism. It can also be placed amongst the small group of sequels that are better than their predecessors which was quite a feat even back in 1979.
It's also a strange sequel as the only things that carry over from Night... is the premise. None of the characters from Night... or anyone related to them make so much as a references in Dawn... which not only means you can watch Dawn without worrying about dangling plot threads, but it also means that like Night..., no one is fully safe and anyone can die at any given time.
Set an undisclosed amount of time after the initial outbreak, the world is slowly going to hell, martial law has entered several American cities and the dead are still rising. Two SWAT members and a couple decide to flee the cities and end up hauled up in a mall.
From the offset, Dawn... is a much better film than its predecessor. All the dread and tension of the first is still there, but there's a much greater sense of urgency and the action is a lot more fast paced which is much easier on the eyes.
All four main characters are intensely likable this time around which also raises the audiences hope that they'll make it through an ever decreasing situation. Tom Savini (who was drafted to Vietnam and missed out on Night...) is on hand with the special effects which must have been mind blowing at the time. Even now in retrospective, there's a real beauty in his work (even with the bright red blood).
On the whole, Dawn... is not just a great zombie flick, its a great film, easily one of the best in the horror genre. Although again like Night..., it has aged, it has a certain unmistakable charm to it that even after repeated viewings, it doesn't wane or bore, it simply becomes more entertaining which after the initial scares, is something to be cherished in a horror film.
Social Commentary:
Materialism is the obvious one. Our heroes spend the majority of the film in a shopping mall which is full to the brim of items they need and don't need. But once the excitement disappears and they have everything, they become bored and desperately want to leave.
Consumerism is again tied to the shopping mall. Our group constantly race to different stores in order to get the things they need or luxaries. The zombies are stuck outside, sometimes even clawing at the glass desperately trying to enter (although not for the products, but more the people themselves).
Racism is touched upon at the start of the film with the apartment block with one SWAT member gradually going insane and wondering why they get to live in an apartment in the first place.
Sexism is briefly touched upon with Fran finding herself left out of the boys plans to be rid of the zombies and secure the mall. Eventually Fran is trained to fly the helicopter (which becomes crucial in the final moments of the film).
The ethics of death are also prominent. The initial attack on the apartment block is down to people not handing over their deceased loved-ones as Peter puts it "they still believe there's a respect in dying" with a reverend holding several zombies in the basement. When Roger is bitten, he suddenly finds himself in the same position as someone terminally ill and is also treated in the same manner.
There's also the prospect of bombing major cities with nuclear weapons as a means to be rid of the zombies. Dawn... was created during the middle of the Cold War where similar apocalyptic scenarios were a constant threat.
Zombie Evolution:
The zombies appear to congregate at the mall as "it was a special place to them" according to Stephen
There are several segments with people debating on television about the zombies. A Government doctor is keen to point out that the zombies attack only the living and thus their behaviour isn't cannibalism as cannibalism implies an inter species activity.
Whilst in Night..., the government believes the zombies may be the result of a satellite from Venus burning up in the Earth's atmosphere, Peter believes the outbreak might be more akin with a doomsday scenario. He chillingly references a warning his grandfather (a voodoo priest) gave him when he was younger referring to the dead walking.
The zombies show far less intelligence here than in Night... (almost to the point of comedy).
When Stephen returns as a zombie, he remembers where the others were hiding upstairs and possibly, inadvertently, leads a group of them to where Peter and Fran are hiding. Memories will become a massive feature in then next film of the franchise; Day of the Dead.
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